Tuesday, 31 March 2015

Second last post... hopefully?

poster version 2,  got it printed!


3 stills from my film

writingggggs

And here's my trailer:


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The film has been completely comped this week. However, there are still tons of small issues + improvements to make in the time that's left. Here's a list:

MAJOR:
***s14s6 fix wing flap animation
-s14s7 cloud painting color transition better + re-paint
***s3s2 missing tiara
***s7s1 fix running cycle animation
-s9s1 patch wrist shading; patch yellow banner
-s9s2 fix sudden shadow on her head
***s15s1 landing grass animation, lion banner animation fix
***s15s2 grass animation, check if there's char mask that masks out hand from grass
***s15s3 eye darts
-s15s4 twinkling stars
-re-design title page (blue background? try different font?)
-draw more images for credits sequence (girl + feather, lion + lion doll, governess + empty chair)


MINOR:
-s1s1 re-mask governess rim
-s1s2 re-mask rim, patch yellow banner
-s2s1 get rid of layer edge
-s2s3 get rid of layer edge
-s3s2 patch blinking eye
-s4s7 put ANIM 306 on blackboard
-s7s1 longer bling on tiara
-s9s5 patch chewing mouth tips
-s10s1 remove extra blue glow
-s14s1 pan bg
-s14s8 patch lion banner
-s16s3 patch eyes, patch yellow banner
-s18s5 mask out extra section on shadow pass

(*** needs to be animated in school + re-render, - is comping fixes that can be done at home)


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On top of that, I should be able to discuss sfx and voices with my musician very soon. When all sounds are exported, I'll go to Matt for a final mix. Then it will officially be a wrap!


Tuesday, 24 March 2015

Things are shaping up!

 What happened this week?

-Got full score for my film (musician is now working on mixing and sfx, then voices next)
-Animated s12, s13, s14
-Rendered from s5s1 to s9s6
-Painted the cloud face scenes (colors will change)
-Comped... nothing (I ran out of time!)
-Made poster for my film
-WIP with my press kit




happy cloud is happy

I ran out of ideas, this WILL be my title!

poster! (missing a few things like dir. name and releasing date)


What will happen next week?

-Animate s15 with particles fireflies
-Animate particle cloud trail in s14s3
-Render s9s7 to s15s5
-Comp as many shots as possible
-Figure out the sunset paces during transition of s14 >>> s15
-Make trailer for film
-Submit press kit
-Render final film

Tuesday, 17 March 2015

Forest and Sky


This week I got the animation to 80% done. 


Here's a few texture maps I've done for comping, but I haven't rendered anything this week. 

forest bg (need to paint more angles for diff shots)
ascend-to-sky bg, before graying
cloudddddds!

Next week I'm aiming to render s5~s9 plus animating s13~14. It's a lot of stuff so they might partially flow into the following week's task.



www.ecuad.ca/~qwang12829/movies/gf_second_pass_v4.mov

Tuesday, 10 March 2015

Another week of rendering




What's done this week:

--Rendered s2s2~s2s5, s3s1~s3s2, s4s1~s4s7, s16s3, s17s1~s17s2, s18s1~s18s6
--Talked with musician on 1:30s music
--Fully animated s5~s9s2


Check out the latest video here:
https://www.youtube.com/watch?v=MiygiuZUPQY&feature=youtu.be


Waiting next week:

--Some render fixes in s18s1 and s18s6
--Render s5~s8
--Animation s9~s13

Tuesday, 3 March 2015

The Cocoon is Melting...


s1s2 after comp look



What I've done this week:


-Discussion with musician, fixed 30 second sample. Send whole film's music spotting.

-Animated s4 (almost done) and all the scenes that's ready for render but are missing the hair and cloth animation.

-Textured s8

-Rendered 18 shots

Comped first 3 shots

-give girl a shoe bottom texture


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Next week's forecast:
-s6s1: have girl fall faster, heavier impact, more cloud squash and bounciness.

-s5s1 re-do wing tip animation, have more feathers there

-Animation for s4~s9 (see how much i can catch up on)

-Render s4

-Comp s2s3~s2s5 and s3, s18 if there's time.


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Have a look at the latest cut for my film:

Tuesday, 24 February 2015

Ugh Oh, I'm Sick


Sickness brought my productivity down a bit, so I've only done these things this week:

- added more detail to library door texture
-finishing modeling/texturing s5
-animate s3~5 (70%)
-s5s6: lion gestures faster, change facial expression to surprised/concern
-communicate with musician



UNDONE + NEXT WEEK:
-s1s1 model/texture/rig/animate curtain
-s8 texturing and modeling, bring in bushes and trees to match s 9
-give girl a shoe bottom texture
-s6s1: have girl fall faster, heavier impact, more cloud squash and bounciness.
-add any missing hair/dress animation in s1~s2
-s5s1 re-do wing tip animation, have more feathers there
-s6~s8 animation



See my new production schedule below:


I posted an ad on Craigslist and had a bake-off with multiple sound designers. I listened to a couple of 30-second samples they made for me, and I've found my musician! The sample has been added to my latest playblast. Note that it's only draft 1 so there are a few places that will change later.


Planning of cloud squash for s6s1.


Tuesday, 17 February 2015

So much green to look at!

What I did this week:

s5

ugh!

hedge lion maybe? yeah?


-s5 textured, except the road and the hedge blocks, i'm thinking of turning it into hedge animals, say, two lion-shaped hedges by the gate.
-s4s4~5: better feather timing
-s4s4~5: combine the two shots, no camera cuts
-s4s8: book slide off a bit as her foot pushes off it to get onto the window frame
-s6s1: higher cloud position, so its more bouncey and floaty
-s7s1: shorten shot, see tiara sooner, less running
-s8s1: add bushes n same trees as next shot on the side, slow camera down as girl stops
-s9s1: first pose of girl needs to face screen left to match previous shot

-s15s1: full animation, except grass animation is still missing. Added fireflies coming out of grass as lion lands
-s15s2: pull fireflies closer to chest by the end of the shot to match next shot

-s16s3~end: second pass animation
-communicate with my musician

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Fetch isn't working, so there's no link this time. I'll bring the movie to class.

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What's for next week:

-s1s1 model/texture/rig/animate curtain
-finishing modeling/texturing s5 (road, hedge animal etc.)
-s8 texturing and modeling, bring in bushes and trees to match s 9
-give girl a shoe bottom texture
-animate s3~5