Wednesday, 19 March 2014

Almost there!

This week's only task was to texture my girl character, after reaching this stage, I still have a couple things to do before I can move onto rigging:
(notes to self:)
-make alternate color variation (as seen in concept art)
-add laces, missing white ring detail on skirt shadow
-brighter skirt front
-more blush
-shape head mesh to better match concept art
-bigger eyes
-model inside of mouth
-add shader and render character turn-around sequence
-
...

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