Friday 5 December 2014

More render tests for grad panel, production schedule etc...

First of all, here are some texturing I've done:

apple!

trees.. barks...trunks....shrooms..grasss...flowers...

This is the 2nd still image that I showed in grad panel:
passes
pre-comp (how it looks rendered in masterlayer)
post-comp

This is the 3rd still image that I showed in grad panel:
passes
pre-comp (how it looks rendered in masterlayer)
post-comp (sky is re-painted)

Now... production schedules:

This is the super rough version of the production schedule I have for the Spring semester, I don't like to go into too much details since things change too easily.
This is a detailed schedule for Dec and Jan. I tried to spread everything out as best as I can, with proper break times and realistic work load. However, this is still an ideal plan since I cannot predict how busy I'll get if I have to work on other projects at the same time. Same with when school returns in January, it will be another story. But with those in mind, I'll just have to keep adjusting my schedule as necessary.

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Also, here's the link to the 3D blocking of my whole film (suggestions from last class has not been added yet):