Tuesday 10 February 2015

Reading Week is still Production Week


This week's list:

1st priorities:
FEEDBACKS BATCH #1
-s9s1: add timing to lost tiara acting, shorten it, switch slouch pose to the end and transition into next shot
-s9s2: keep eyes and hands still
-s9s3: keep girl action here but use s9s4's camera angle instead
-s9s4: erase bg grass keyframe
-s9s5: pose and frame better, make the girl go eat berry, and react to sour berry
-s9s7: pick up speed on lion acting here, have a longer pause after lion pushes tree before apples fall
-s9s8: get rid of girl's cross-eye
-s10s1: put lightning bolt here, remember to make it a lower angle
-s11s1: cut this shot
-s12s2: speed up entire shot, wings go into pose faster when lion growls
-s13s1: more exaggerated flying animation, make lion push and ascend faster, no constant timing, by the end of this shot lion should be back-faced to camera
-s13s2: speed this shot up
-s13s3: speed this shot up, we see lion go into cloud here
-s14s1: shake less
-s14s2: cut this shot
-s14s6: stronger timing
-s15s1: faster landing and cushion with reverse-engine flaps (bird landing ref pls), have impact when landing
-s15s2: block out action more, she's looking for fireflies in the grasses
-s17s2: speed up action here slightly
-s18s1: continues to run towards the desk, shoves chair aside here
-s18s2: cut this shot
-s18s4: cut this shot, no more governess
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FEEDBACKS BATCH #2
-s4s4~5: better feather timing
s4s4~5: combine the two shots, no camera cuts
s4s8: book can slide off a bit as her foot pushes off it to get onto the window frame
s6s1: higher cloud position, so its more bouncey and floaty
s7s1: shorten shot, see tiara sooner, less running
s8s1: add bushes n same trees as next shot on the side, slow camera down as girl stops
s9s1: first pose of girl needs to face screen left to match previous shot
s15s2: pull fireflies closer to chest by the end of the shot to match next shot


2nd priorities:
-s3~5: second pass animation
-communicate with my musician


3rd priorities:
-s3s2: texture library door
-s3s1: hallway paintings texture
-s5: texture/model all props here (ext. castle walls, hedge, barrier, gate, road)

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I shaved off 30 seconds since last week, tightened up some shots:


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This week's texturings update:

Nose shape changed. Added neck deco.

Lowered saturation and background brightness.

Library door textured.

Library door texture.

Hallway paintings textured.

Hallway paintings texture.

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